Animator & Motion Graphics Designer
- Where you can live
- Remote
- Working hours
- Overlap with UTC-10 to UTC+3
- Salary
- Not published
- Posted
- October 14, 2026
Summary from the posting
The work spans product launches, feature trailers, changelogs, social shorts, minidocs, animated ads, GIFs on our website, and even icons inside the PostHog app. One day you might be working out how the hedgehog walks; the next, rebuilding our UI in 3D for a launch.
Styles range from clean motion graphics to fully illustrated, character-led animation. If your showreel only has one style in it, this probably isn't the role for you.
We expect you to be:
Defining how PostHog moves. You'll shape our motion and animation language more or less from scratch, and you'll bring strong opinions about it to the table.
This is a short summary. The full description, requirements and the application form are on PostHog's own career page.